kayqy: "It was a good thing decapitation isn't fatal." (decapitation)
[personal profile] kayqy
*does not flee from mention of politics!* :o Not sure how much I'll actually get to them, though. I think I used most of what little brain I have tonight on writing an actual scene *gasp*. But I'll try.

For five minutes, make a few notes on the map to mark places that have more of a type of resource, and jot down anywhere that has a definite deficit of something needed.


Well, as I mentioned yesterday, I already figured out one main resource, and the expanding merchant network that's growing in the continent. But man does not live on crystals alone not even if they're really, really girly so there are various quarries and mines and such. And while no one section of the continent is truly lacking in basic necessities (other than water in the desert, duh), people are starting to get used to little 'luxuries': dried fruits or meats from the other side of the mountains, exotic woods, pretty gems... and also at least one very precious, mysterious herb/seed/thing that I apparently already wrote into previous scenes. *not-quite-randomly dots the map with mines and quarries and a few other things and declares self done with that part*

When you're done with the resources, take another ten minutes and identify which major groups in your civilizations care about which resources.


Augh. >.< *scrabbles for brain* Uh... I should probably keep something in mind for the increased trade affecting the eastern nomads— they'd have to have at least on immobile village to make meeting merchants easier, and not sure what they'd do about westerners mining on their land... and the company with the crystal not-quite-monopoly is probably going to come into conflict with my heroes... or the demons. *really needs to figure out the demons* Is there a day in this challenge that covers demons?

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kayqy: The plot jackalope! (Default)
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